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Channel: VR Controllers – Road to VR
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VRGO is a Wireless VR Controller You Sit On, Kickstarter Campaign Live

We’ve seen some pretty crazy VR-focused motion controllers at Road to VR over the years, but this latest offering from UK based VRGO probably makes the top 5. A wireless motion controller using...

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VRGO Passes Kickstarter Goal, Announces Stretch Goal and Referral Program

VRGO, the wireless motion controller using inertial input that you sit on, has passed it’s £20,000 Kickstarter goal and has announced a stretch goal to provide a customised version of the chair. VRGO...

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Sixense Reveals 3 New STEM VR Controller Demo Videos

Sixense’s wireless motion controller system STEM and its protracted development process seems finally to be nearing an end. To that end, the company have released 3 new videos of demo games early...

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Sixense Releases 5 STEM Demos and SDK Compatible with Razer Hydra

On the path to eventually releasing the STEM VR motion controller, Sixense has released the Sixense Core API and SixenseVR SDK with support for the still-kicking Razer Hydra. Included in the release is...

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3DRudder VR Controller Priced at $175, Ships in March 2016

This what the retail version of 3DRudder, a unique motion controller designed that aims to “free the hands and lets the user do more”, looks like. And this is how much it’ll cost when it finally goes...

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Oculus Touch Release Date Pushed to 2nd Half of 2016

Oculus has announced that their ‘Touch’ VR controllers will be released in the second half of 2016. Previously the company had expected the Oculus Touch release date to come in the first half of the...

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Oculus Teases Improved Touch Controller with “Significant Advances in...

After revealing the Touch ‘Half Moon’ prototype earlier in 2015, Oculus has continued to hone the already impressively designed VR controller. Alongside an update stating that Touch would be shipped in...

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New Oculus Touch Photos Show Unidentified Feature & Matured Design

After teasing us last week, Oculus has released more revealing photos of the latest design of their Touch VR controllers. Not seen on the previous ‘Half Moon’ prototype is a mysterious pattern to the...

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Leap Motion’s ‘Interaction Engine’ Aims for Effortless VR Input

Leap Motion continues to refine their hand-tracking tech for intuitive controller-free interactivity. The company’s latest focus has been on an ‘Interaction Engine’ which usurps standard physics...

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Leap Motion Launches Overhauled Hand Tracking Engine That’s Made for VR

Leap Motion formed prior to the VR craze, but it turns out that their goal of allowing you to use your own hands as a way to interact with computers jived quite nicely with virtual reality. In recent...

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Independent ‘Orion’ Video Shows Massive Improvements in Leap Motion Hand...

This week Leap Motion released ‘Orion’ a brand new made-for-VR hand tracking engine which works with their existing devices. Time and again we’ve seen promo videos from the company showing great...

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Including Controllers, Vive and Rift Could be Evenly Matched on Price

Natural motion input is the clear future of VR. And while the Rift would seem to lead in price over the Vive, factoring the controllers into the equation will create a very narrow price gap, if any,...

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Hands-on: Oculus Touch 2016 Prototype Brings Refinements to an Already...

Oculus Touch won’t launch until the second half of 2016, but the company continues to iterate on the impressively ergonomic VR controller. We went hands-on with their latest prototype at GDC 2016 last...

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Multiplayer ‘Siege VR’ Prototype Highlights Solid STEM Tracking Performance

At GDC 2016 we got to take a look at the latest STEM VR controllers from Sixense. With units purportedly on track to begin shipping next month, the company is also committing resources to create a...

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One Year Later, Oculus and Valve Still Mum on Timeline to Open Tracking to...

Both Oculus and Valve have gone on the record to say that they’d be opening up their respective tracking systems for third-parties to make use of, but after a year, neither company is ready to talk...

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Google-Approved VR Headsets With Motion Controller Coming This Fall

Announced today at Google I/O 2016, VR team lead Clay Bavor revealed on stage that the company will be partnering with manufacturers to build Google-approved VR headsets based on an internally...

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Oculus CEO: “Well over 5,000″ Touch Dev Kits Shipping to Developers Before...

Oculus Touch isn’t here for consumers just yet, as the company just narrowed their launch window down to Q4 of this year. But if you’re a developer, you might just get your hands on a Touch dev kit in...

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Tactical Haptics Adapts Prototype Haptic Controller for Oculus Touch

Tactical Haptics, creators of the ‘Reactive Grip’ haptic technology have adapted their latest prototype for use with the Oculus Touch VR controllers. Reactive Grip is a novel haptic feedback technology...

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Striker VR Shows off Working Prototype of ARENA Infinity Haptic VR Gun

Striker VR’s ARENA Infinity is a haptic VR gun which can simulate various weapon fire modes and other haptic effects. After revealing the design of the accessory back in April, the company is now...

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Latest Version of Touch has Better Tracking & Longer Range, Says Oculus

Oculus revealed Touch, their VR motion controllers, all the way back in June of 2015, but didn’t commit to shipping the controllers until the second half of 2016. Since the announcement, the controller...

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